Category: Code

Real time raytracer for optical design. Part Two

Added wavelength dispersion, scene graph for object hierarchies and some simple object control (position, rotation, scale)

Real time raytracer for optical design. Part One

Some early tests for a raytracer I’ve been working on. The raytracer is written in C#. The graphics engine is written from scratch in OpenGL. For ray-triangle intersection I…

BalanBot

  Robot built to compete at the RoboGames 2010 in San Mateo, California. This robot earned a silver medal for Team Spain.   Ingredients!  A pair of old…